Browse / Demoscene: FTA & the French Scene · Games: Game Demos
Bille Art
| Year | 1992 |
|---|---|
| Publisher | Brutal Deluxe |
| Developers | Antoine Vignau, Olivier Zardini (Brutal Deluxe) |
| RAM Requirement | 1 MB |
| Control | Mouse |
| Other Requirements | ProDOS 8 system file (BOOT.SYSTEM); runs from any ProDOS device. |
| System 6 Compatible | No (ProDOS 8 only) |
| Hard Drive Installable | Yes |
| Release Status | Freeware |
Verified bootable ProDOS volume. Boots directly in the browser emulator, or download the flat disk image (8.0 MB).
About
October 1992, an early Brutal Deluxe release. Bille Art is a demo-styled game: hit the pink bumpers with the white ball, Zany Golf style, where the distance between ball and pointer sets the power, and clear every bumper in a single stroke to move on. There are nine minutes per block of ten levels and the bumper count climbs. The readme warns, in the French group's early English, that it "could be dangerous for the data on your RAMdisk".
Antoine Vignau has since published the source (BALLE.S, SCROLL.V2.S and friends) in the Brutal Deluxe source repository. In the Demoscene GS/OS collection it lives in Bille.Art; in the ProDOS 8 collection it launches from BOOT.SYSTEM.
Downloads
Boot
Screenshots



